Tibor Guzsvinecz
Dr. Tibor Guzsvinecz obtained his Ph.D. in Information Science in 2021. His research areas include data science, gamification, human-computer interaction, spatial ability, video games, and virtual reality. His work occasionally intersects with concepts from game theory, given its relevance in areas such as gamification and decision-making in interactive systems. He has ninety-seven scientific publications to his credit and has edited four book projects. He received eight scholarships, one section chair award from the Institute of Electrical and Electronics Engineers (IEEE), and a best publication award at a conference. He is a member of the international organizing committee of the IEEE International Conference on Cognitive Infocommunications and the IEEE International Conference on Cognitive Aspects of Virtual Reality. He is also a member of two laboratories at the University of Pannonia, Hungary. Dr. Guzsvinecz has been an IEEE member since 2023.